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XR Designer and Producer
FMOD Studio Demo for Unity 3D

FMOD Studio Demo for Unity 3D

Nuclear Family, An isometric adventu

Nuclear Family, An isometric adventure game set in an alternate 1950s.

Chinese Viking From Mars, An action

Chinese Viking From Mars, An action platformer created during the AIE Gamejam in June of 2016

Post Haste, a game created at Global

Post Haste, a game created at Global Game Jam 2016.

Personal project inspired by the fil

Personal project inspired by the film Blade Runner.

A personal project showing off our s

A personal project showing off our solar system.

PolyFish. A mobile fishing game for

PolyFish. A mobile fishing game for Android

Title screen for Cross the Tracks, a

Title screen for Cross the Tracks, an endless runner for Android created during the AIE gamejam in May of 2016

The Unity Animator can be used to cr

The Unity Animator can be used to create amazing scenes.

Game art

Art for PolyFish.

Game inspired by Katamari Damacy

Savoir Faire, an early personal project inspired by Katamari Damacy

Dungeon Runners, created during the

Dungeon Runners, created during the AIE gamejam in April of 2016

Corruption of Oskiri, final student

Corruption of Oskiri, final student project of 2015. A platformer boss fighting game.

Derelict, a student project,  was a

Derelict, a student project, was a vertical slice of a Sci-fi narrative about survival on an alien world.

Improbable game

Improbable Game, the first complete game i created using Gamemaker. The game was an endless runner with the ability to change gravity.

Melbourne, Australia
 

SKILLS

DEVELOPMENT

DESIGN

Mechanic design, Prototyping, Scheduling & Designing Games Within Scope

Knowledge of Art and Programming Process Allows for Direct Engagement During Production

Unity 3D Game and 3D Solutions

Virtual and Augmented Reality

POLISH

Iteration and Testing, Post Production, Level Design, Environment Design & Delivering a Final Product

Flexibility across multiple devices

GAME DESIGN & PRODUCTION
Advanced Diploma of Professional Game Development 10343NAT

Qualification

 

Experience

Development and Design
Exhibition Staff
Connect on LinkedIn for more details

ABOUT ME

Professional Game Designer. Video Games have been a huge part of my life and the opportunity to create them for a living is an amazing gift. I hope to someday inspire others about the majesty and beauty of interactive media and create games that challenge the player's mind on their purpose within a game.

 
 

CONTACT ME

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Dungeon Runners, created during the

Dungeon Runners, created during the AIE gamejam in April of 2016